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Background
 

     This is the page where you will find out what this project is about, and the purpose of this project. It will also give you some background information on this project (basically the description of this project).

Objective
Procedure
Results  
 
Anaysis
 

       Description: The purpose of this project is to experiment six different graphic cards (3 NVIDIA and 3 ATI Radeon) and to create a system that’s suitable for an HDR and a Tri-volumetric lighting effect in PC computer games. The six different graphic cards will be experimented and tested on very high quality settings, as well as other different components. All cards will have an integrated cooling system attached (Provided by Asus) so that it is certain that the graphic cards won’t reduce their performance due to overheating. The cards will be experimented on several different aspects: First, how well the cards maintain their overall frame rate; Second, how the Filtering Mode (Tested on max Anisotropic 16X mode) and to what degree the Antialising mode (tested on max 6X mode) settings will affect the sharpness of the new experimental lighting technologies offered in today’s top games; And finally, the six cards will be tested on how they can maintain their soft shadow features without losing any frame rate quality. Additional experiments will include how well the actual lighting itself works and what affect this will have on future gaming and gamers. This project will also outline information about the graphic cards’ physics ability and how future graphic cards will also be able to take most of the physics structure which will give the CPU faster performance. Additionally this project will solve some questions including what makes a graphics card (As well as computer) good, and how they work.

 
Discussion
Conclusion
Additional Info
Credits


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