DESIGNER'S NOTES


Thank you for taking the time to read these notes as they will allow you to read through our webpage in comfort.

Because this page was designed on a 17 inch monitor, resolution was a rather annoying factor we had to consider. The guidelines for virtual science fair were that the web page be viewed properly on an 800x600 monitor. Though our web page conforms to those standards and views properly, we found that the appearance was rather pixilated on larger monitors that supported higher resolution. For viewing this web page, 800x600 works very well on smaller monitors (15 inches or less) that have a maximum resolution of 1024x768. But, if the monitor has a size on the larger side of the scale (16 inches and above) and supports a resolution of up to or over 1280x1024, then we strongly suggest view the webpage in highest resolution. Below is a preview of what you might see if the monitor size is too big for the resolution used. We are not saying the appearance changes. We only mean to say that for you, as the viewer, it would be advantageous not to be reading pixilated font because the resolution is too small.

Also, due to the fact that we are using floating frames with the "scrolling=no" tag, our frames cannot resize or allow you to scroll if your font size is set too large to fit in the "iframe". This page was meant to be viewed with medium. Though we have our text set with a style and not with a text size code, this means that changing the text viewing size should not affect how our font looks. But we mention this just incase otherwise.

Lastly, because of the use of more advance html, older browsers do not support many of the functions. Noticeably the "iframe". The virtual science fair guidelines said only to build a webpage that is supported on explorer. It did not state at any point what versions this applied to. Thus when this webpage started off it was based off the abilities of Explorer 5.5.

Thank you again for reading through these notes. The time taken reading this might have help you or it might not have applied. Though we hope that in either case, it has somehow enhanced the way you view our webpage. Below is our project info.

::GO TO HOME::


Project Information


Grade Level: (7-9)

Team Size: 2

Subject: Computers

Project Type: Innovative

Project Level: Standard

Project Format: Traditional

Project Summary: Innovative Project attempting to implement a neural network into a program to count bacterial colonies.

Software Tools Used: Visual Studio.Net, Macromedia Fireworks MX 2003, Macromedia Dreamweaver MX 2004, Adobe Photo Shop 7.0, Blender 2.31a (Raytracer and Refraction Index Additions), Mental Ray, GMAX 30 day trail by Discreet.

Hardware Used: none

Inspiration: Walkerton, Ontario water problems were the main reason we wanted to do this experiment. Bacteria are a health hazard and we wanted to find ways to prevail over bacteria. Hence the title: CLEANSE & CONQUER.

Special Skills Used: C++, HTML, MEL®, 3D Animations.